Add per-projectile uncertainty configuration to paper-global.yml - #14006
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LoliColleen wants to merge 1 commit into
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Add per-projectile uncertainty configuration to paper-global.yml#14006LoliColleen wants to merge 1 commit into
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Warriorrrr
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Jul 26, 2026
Warriorrrr
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It would be better diff-wise and usefulness-wise to instead have an event for modifying the uncertainty, instead of throwing it into the config
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Actually, I joined this just to conveniently set uncertainty to zero. There are already many events related to projectiles, and I'm not sure how to name and implement such a new event. |
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Summary
Adds a
projectiles.uncertaintysection topaper-global.ymlthat allows server owners to override theuncertaintyparameter passed toProjectile#shooton a per-entity-type basis.ProjectileUncertainty.resolve(EntityType, float)to look up configured values fromGlobalConfigurationminecraft:arrow,minecraft:snowball)0removes random spread for that projectile typedefaultpreserves the vanilla uncertainty for that call siteConfiguration is applied at the call sites where uncertainty is originally passed (bow/crossbow
shootProjectile, throwable items, mob ranged attacks, dispensers, and Bukkit API launch paths), not insideProjectile#shootor the shared spawn helpers.Configuration example