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docs: explain replay-to-realtime transition in Execution Modes - #761

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thea-ishida:docs/replay-to-realtime-transition

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Add a section to the Execution Modes doc explaining that passing a starttime in the past with realtime=True first replays history at full simulation speed and then seamlessly switches to realtime/wallclock pacing once the engine catches up to "now". Includes a runnable example showing the pacing change via csp.now() vs wallclock time.

Fixes #711

Add a section to the Execution Modes doc explaining that passing a
starttime in the past with realtime=True first replays history at
full simulation speed and then seamlessly switches to realtime/wallclock
pacing once the engine catches up to "now". Includes a runnable example
showing the pacing change via csp.now() vs wallclock time.

Fixes Point72#711

Signed-off-by: Thea <thea.ishida@gmail.com>
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Add docs about transitioning from replay to realtime by setting start date in the past

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