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Disabling dynamic batching to prevent warning - #6326

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bobd/updating_projects_settings
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Codengineer wants to merge 2 commits into
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bobd/updating_projects_settings

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@Codengineer

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Dynamic batching is a graphics optimization for the player set in the builds settings. It is now deprecated in newer versions of Unity starting from 6.5 onwards.

Proposed change(s)

Disabling it in project settings to prevent deprecation warning in console. Since these are internal test projects this has no repercussions on users.

Useful links (Github issues, JIRA tickets, ML-Agents forum threads etc.)

Types of change(s)

  • Bug fix
  • New feature
  • Code refactor
  • Breaking change
  • Documentation update
  • Internal projects update

Checklist

  • Added tests that prove my fix is effective or that my feature works
  • Updated the changelog (if applicable)
  • Updated the documentation (if applicable)
  • Updated the migration guide (if applicable)

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dynamic batching is deprecated in newer versions of Unity. Disabling it in project settings to prevent deprecation warning in console

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💡 Harness Review

Ship it

The provided PR diff is empty, so there are no changed behaviors or files to review.

Reviewed commit 12d83b1

🤖 Helpful? 👍/👎

Comment thread DevProject/ProjectSettings/ProjectSettings.asset Outdated
@montplaisir

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the title of this PR is chopped

@Codengineer Codengineer changed the title Disabling dynamic batching since this Disabling dynamic batching since to prevent warning Aug 14, 2026
@Codengineer Codengineer changed the title Disabling dynamic batching since to prevent warning Disabling dynamic batching to prevent warning Aug 14, 2026

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2 participants