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2D action platformer built in Unity featuring fluid movement, combat systems, and modular architecture

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Dragon Blaze

A small 2D action platformer for desktop, built in Unity.

Haven't played it yet? There's a build on itch.io.

You get a nimble hero, four levels, and plenty of ways to stay in the air — wall slides, wall jumps, a dash, and a couple of extra jumps. Enemies patrol until they spot you, then give chase. Power-ups change how you fight, dialogue moves the story along, and checkpoints keep your progress.

Controls

Action Key
Move A / D or arrow keys
Jump Space
Attack Left click
Dash Shift
Interact E
Pause Esc

Playing it locally

Install Unity 6 (6000.3.27f1) through Unity Hub, then grab the project:

git clone https://github.com/dacrab/dragon-blaze.git

Open the folder in Unity Hub, load Assets/Scenes/MainMenu.unity, and press Play. If Unity asks about the version, ProjectSettings/ProjectVersion.txt has the exact one.

Worth knowing

  • Keyboard and mouse only.
  • Saves are local JSON files, so nothing leaves your machine.
  • Levels, enemies, and how the hero feels are tuned in data assets rather than hard-coded, which makes the game easy to tweak.

Made with Unity 6, the New Input System, and TextMeshPro.

License

MIT

About

2D action platformer built in Unity featuring fluid movement, combat systems, and modular architecture

Topics

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Stars

5 stars

Watchers

2 watching

Forks

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