A small 2D action platformer for desktop, built in Unity.
Haven't played it yet? There's a build on itch.io.
You get a nimble hero, four levels, and plenty of ways to stay in the air — wall slides, wall jumps, a dash, and a couple of extra jumps. Enemies patrol until they spot you, then give chase. Power-ups change how you fight, dialogue moves the story along, and checkpoints keep your progress.
| Action | Key |
|---|---|
| Move | A / D or arrow keys |
| Jump | Space |
| Attack | Left click |
| Dash | Shift |
| Interact | E |
| Pause | Esc |
Install Unity 6 (6000.3.27f1) through Unity Hub, then grab the project:
git clone https://github.com/dacrab/dragon-blaze.gitOpen the folder in Unity Hub, load Assets/Scenes/MainMenu.unity, and press Play. If Unity asks about the version, ProjectSettings/ProjectVersion.txt has the exact one.
- Keyboard and mouse only.
- Saves are local JSON files, so nothing leaves your machine.
- Levels, enemies, and how the hero feels are tuned in data assets rather than hard-coded, which makes the game easy to tweak.
Made with Unity 6, the New Input System, and TextMeshPro.
MIT