Skip to content

async session API doesn't trigger component events for existing entities #37

Description

@zaucy

Connecting to 2 sessions in the async reference should trigger component events for all entities that already exist so that both sessions experience the same game from a frontend perspective.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Type

No type

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions