Skip to content

Place workshop doors before traps - #103

Closed
Rokk001 wants to merge 3944 commits into
tomluchowski:shaders-improvementfrom
Rokk001:pr/workshop-action-order-v2
Closed

Rokk001 wants to merge 3944 commits into
tomluchowski:shaders-improvementfrom
Rokk001:pr/workshop-action-order-v2

Conversation

@Rokk001

@Rokk001 Rokk001 commented Sep 8, 2026

Copy link
Copy Markdown

Result

The workshop action panel now lists doors before traps, matching the production flow and reducing unnecessary navigation.

Validation

  • Full Windows Release build passed on the final seven-PR stack.
  • Action ordering was accepted in gameplay testing.

Dependencies

Issue coverage

No matching upstream issue was found.

tomluchowski and others added 30 commits April 1, 2023 12:58
tile info for debugging information -- seat, position, visualTileType, tileType, floodFillValue, floodfill bug introduced at 5409832
Rename to OpenDungeonsPlus in readme
Replace the auto declarations introduced by this branch with explicit types,
as requested in issue tomluchowski#42 and required by CLAUDE.md. No behavioural change.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

6 participants