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Inspect and reorder owned trap production priorities - #120

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Rokk001 wants to merge 3960 commits into
tomluchowski:shaders-improvementfrom
Rokk001:pr/production-queue-2026-09
Closed

Rokk001 wants to merge 3960 commits into
tomluchowski:shaders-improvementfrom
Rokk001:pr/production-queue-2026-09

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@Rokk001

@Rokk001 Rokk001 commented Sep 19, 2026 •

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Expose owned pending trap orders and workshop progress through minimap and Options navigation, with server-validated priority reordering; include the completed delayed-refresh and repeated-navigation corrections while preserving ongoing work and other seats' orders.

Based on #106, #100 and its published prerequisites. The default comparison is cumulative (50 commits); this contribution adds one focused functional commit plus an upstream integration merge. Merge prerequisites separately and recheck the remaining diff before merging.

Contribution-only comparison.

Validation: The original reorder/packet probe passed 41 checks, workshop/save regression 13, and the corrected installed-CEGUI navigation matrix 420; the fork Release build passed; fresh MSVC syntax/type checking covers all changed translation units of this isolated contribution.

Limits: no new full-game or multiplayer run is claimed; no new Linux build was performed. Native regression reruns are currently blocked by Windows application-control policy; historical native results above are not claimed as fresh runs.

Issue coverage: Addresses production discoverability within #4 and #6, not their full scope.

The README documents production access and reordering; save ordering remains supplied by #100 and new messages require matching endpoints, without a new release-version claim.

Upstream integration: the branch also includes the current default branch. The accepted HUD grid and bounded spell progress bars are preserved, and the upstream community-panel widget is retained. XML structure/non-overlap checks and fresh syntax/type compilation of all three affected translation units pass. The contribution-only link above still selects the functional commit, excluding this merge.

Rokk001 and others added 19 commits September 8, 2026 10:01
…ffect


Add a summon effect for created workers
…layout


Lay the spell buttons out in two rows so the last ones fit on screen
The README documents production access and reordering; save ordering remains supplied by tomluchowski#100 and new messages require matching endpoints, without a new release-version claim.
Include the upstream community panel and worker effect; retain the existing non-overlapping HUD grid and bounded spell progress bars.
XML structure, geometry and changed C++ syntax/type checks pass.
No additional version or README change is required.
Replace the auto declarations introduced by this branch with explicit types,
as requested in issue tomluchowski#42 and required by CLAUDE.md. No behavioural change.
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5 participants