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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

feat(network): Self-healing NAT state
#3010 opened Jul 23, 2026 by githubawn Loading…
refactor(commandxlat): Extract helpers from evaluateContextCommand Refactor Edits the code with insignificant behavior changes, is never user facing
#3008 opened Jul 23, 2026 by bobtista Loading…
refactor(network): Remove legacy Send Delay
#3007 opened Jul 23, 2026 by githubawn Loading…
bugfix(physics): Fix diagonal movement speed discrepancy Bug Something is not working right, typically is user facing Controversial Is controversial Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Unit AI Is related to unit behavior ZH Relates to Zero Hour
#3003 opened Jul 22, 2026 by xezon Loading…
feat(cli): Add -loadsave option Enhancement Is new feature or request
#3001 opened Jul 22, 2026 by bobtista Loading…
refactor(saveload): Decouple result handling from game state Refactor Edits the code with insignificant behavior changes, is never user facing
#3000 opened Jul 22, 2026 by bobtista Loading…
bugfix(savegame): Fix aircraft carrier ramp state serialized out of bounds Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related ZH Relates to Zero Hour
#2997 opened Jul 21, 2026 by bobtista Loading…
1 task done
bugfix(savegame): Fix aircraft carrier losing its order when saving Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related ZH Relates to Zero Hour
#2996 opened Jul 21, 2026 by bobtista Loading…
2 tasks done
perf(view): Cache only latest screen-to-terrain result Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern ZH Relates to Zero Hour
#2992 opened Jul 21, 2026 by CryoTheRenegade Loading…
fix(w3d): guard against null bold font in W3DDisplayString::setFont Bug Something is not working right, typically is user facing
#2893 opened Jul 19, 2026 by bobtista Loading…
1 of 2 tasks
bugfix(shroud): Fix bugged map shroud after Search and Destroy vision bonus is applied at saveload Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2892 opened Jul 18, 2026 by Caball009 Loading…
1 task
bugfix(heightmap): Fix ray casting in BaseHeightMapRenderObjClass::Cast_Ray (2) Bug Something is not working right, typically is user facing Gen Relates to Generals Input Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2869 opened Jul 12, 2026 by xezon Loading…
bugfix(contain): Restore retail compatibility after changes to Object::m_containedByID Bug Something is not working right, typically is user facing Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2868 opened Jul 12, 2026 by Caball009 Loading…
2 tasks done
bugfix(controlbar): Fix possible divisions by zero in Control Bar code Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2867 opened Jul 12, 2026 by Caball009 Loading…
1 task
refactor(network): Remove dynamic allocations for NetPacket Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#2866 opened Jul 9, 2026 by Caball009 Loading…
1 task
fix(gui): Stop game time clock from jittering horizontally Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Platform Work towards platform support, such as Linux, MacOS
#2860 opened Jul 7, 2026 by bobtista Loading…
2 tasks done
tweak: decouple GUI window-move animations from the render frame rate Enhancement Is new feature or request
#2833 opened Jun 27, 2026 by bobtista Loading…
chore: Apply clang-format to entire codebase Refactor Edits the code with insignificant behavior changes, is never user facing
#2820 opened Jun 21, 2026 by githubawn Loading…
bugfix: Fix issue where builders could resume completed tasks after being disabled Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2793 opened Jun 14, 2026 by Stubbjax Loading…
bugfix(milesaudiomanager): Prevent dangling pointer to AudioEventRTS in PlayingAudio when handing it over to a new AudioRequest after a call to MilesAudioManager::startNextLoop() Audio Is audio related Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2774 opened Jun 7, 2026 by xezon Loading…
4 of 5 tasks
Stability fixes
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