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Chicken coop: dark slate roof and greyed rough wood instead of the bright red roof. Standard bed: darker oak, coarse cloth, no gloss. Imp and spider beds: new low-poly beds (frame, mattress, blanket or silk cocoon) replacing the spiky lumps, same 1x1 footprint. New assets generated by scripts in tools/room-objects, recorded in CREDITS.
… the coop restyle script
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Replaced by #338, which contains the same changes. |
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Problem
The chicken coops have a bright red roof and the dormitory beds (imp and spider beds in particular) look like spiky lumps, which does not fit the dark dungeon look of the rest of the game.
Change
ChickenCoop.pngrecoloured bytools/room-objects/restyle_chicken_coop.py).Bed.material).tools/room-objects/generate_beds.py). The now unused normal maps andSpiderBedWeb.materialare removed.CREDITS.Visual change only; no gameplay, network or save effect.
Dependencies
None. One commit on top of
shaders-improvement, no file overlap with the open bed or dormitory PRs (#178, #179, #180, #195). The new imp and spider bed orientation (#178 touches bed alignment) has not been checked in game together with #178.Verification
Offline renders before and after, and Mario's in-game screenshots of a chicken farm and a dormitory (below). The Release build succeeds.
Chicken coops, before and after:
Beds, before and after:
In game, chicken farm and dormitory: